The Wolf is the leader of the "12 Tails" that players can play in the game. Wolf is a skilled swordman who trained rigorously in order to prove himself. The Wolf has two "Routes" he can take.
The guardian of justice. He has received the highest praise of courage and strength in order to lead others against the approaching evil. His main functionality is to tank and buff teammates/ debuff enemies. He can also resurrect fallen teammates when high in levels.
Paladin
Blade Master
The vagabond of shadow. While peace-loving and a loner, if provoked then the wrath of the night is shown. This class excels in dealing out damage in short amount of time. He later learns buffs that greatly increase his prowess in battles for limited durations.
Stat Builds[]
Attack: Useful for both paths. Atk affect normal attack and most skills including Air Slasher, Crusader, Blade Fang, and Dark Edge (still need more testing for other skills).
Defense: Reduce reciving damage and increase your max KO. May be needed in Paladin to make a tank build. For blade master, you may add some points to avoid KO.
Agility: You may want it or not depending on how you like to play. If you want a flexible charactor that has high movement speed to aviod being hit, add points on Agi. Agi can also reduce the cooldown of your skill.
Vitality: Vit is very useful for paladin because more Vit will make you more benefit from Second Wind and you need to survive untill the very end so you can resurrect your allies. For Blade Master, add some points to increase your HP as you need.
Intelligence: Not needed on Blade Master because most skills don't need MP. For Paladin, his skills require a lot of MP so you may want to add some points to Int depending on how often you would like to use skills. If you feel like you don't have enough MP, add some.
Charisma: May help to increase important buff duration such as Lunar Eclipse and Dark Edge, but Wolf doesn't need Cha because he already has a skill like Preserverance to increase buff duration.
Talent: Another important stat, Tal help you use a good opening skill (because of high stating SP) and increase the power of some important skill including Cross Impact, Grand Cross and Feral Strike (still need more testing for other skills).
Luck - Add points on Lck if you want to try something new.
Possible Builds[]
Paladin :
Vit, Def - Although you're not the best tanker in 12 tails, but with this build, no one will take you down easily. The downfall is that your damage output is quite low but even without Tal, your Cross Impact and Grand Cross combo are still deadly.
Vit, Def, Tal - The idea is that you still have high Vit and Def but you put some points on Tal untill your minSP reach 20, so you can instancely use Second Wind anytime you need. This build also help you deal more damage because of Tal.
Vit, Atk - Paladin attack skills need high sp to use, so before you can gather enough sp, you must depend on your normal damage. With this build, you're focusing on normal attack and charge. Improve your Air Slasher to the max level.
Vit, Tal - The most popular and effective build so far for paladin to hybrid. This build is meant for PVP because you can do high damage from cross impact and grand cross combo early (or instantly if your stating SP is high enough) and also with high Vit, you can heal yourself well. This build work well in high level (55+) and with proper gears (With high tal equipment slotting with tal stones).
Vit, Tal, Int - Paladin's skill need a lot of mp so sometimes you will feel that you don't have enough mp, especially in the long game or when you're lucky with double art and you want to spam your Cross Impact, Grand Cross. However, mp problem can be solve using Penguin's support skill.
Other builds can be played as well, depending on your creation and play style.
Blade Master : Atk, Tal ; or Atk Vit ; or Atk, Agi ; or Atk, Tal, Vit ; or Atk, Agi, Tal. (Anything in Atk, Agi, Tal, Vit)
Remember that there's nothing wrong about stat build. Every point can be useful. Your build should suit your play style. There is no such thing as the best build.
Skills[]
Skill Map[]
Basic Class: Warrior
Skills
State
Lv
Combo
Adds +1 attack to regular attack combo per level.
Passive
4
Air Slasher
Left-Click and Hold to charge a powerful linear attack.
Passive
4
Perserverance
Increases all positive buffs timers by (30%/50%).
Passive
2
Double Art
Has level*10% chance to be able to repeat a skill with no cooldown.
Passive
4
Stat Plus
Increases all stats by 2 per level.
Passive
4
Executioner
????
Active
?
Support Skill
State
Lv
Obsidian Fang
Call upon Wolf's power to damage all targets within 24 meters. Damage inflicted is increased per hit (6 hits) Damage is calculated by Wolf's current level x5 - x10
Active
1
A-Tree: Paladin
Skills
State
Lv
Brave Spirit
Gives Valor buff to all nearby allies. Valor1: +4% dmg, 3%spd, 4mp Valor2: +6% dmg, 4%spd, 6mp Valor3: +8% dmg, 5%spd, 8mp Valor4: +10% dmg, 6%spd, 10mp
Active
4
Crusader
Life Steal attack. % of HP returned increased per level. SP used returned after cast. Crusader1: 25dmg, 6mp, 10sp, 25% Life Steal Crusader2: 35dmg, 12mp, 12sp, 50% Life Steal Crusader3: 45dmg, 14mp, 14sp, 75% Life Steal Crusader4: 55dmg, 16mp, 16sp, 100% Life Steal
Active
4
Power Break
Attack reducing skill. Lowers target attack by 10%*level, max 20*level.
Active
2
Armor Break
Defense reducing skill. Lowers target defense by 10%*level, max 20*level. This skill will remove shields like Bubble Shield and Ice Shield.
Active
2
Weapon Plus
Increases Stats gained from Weapon by 10% * level.
Passive
4
Armor Plus
Increases Stats gained from Armor by 10% * level.
Passive
4
No KO
Has (30%/45%60%) chance to make wolf recieve 0 KO to prevent getting knocked down.
Passive
3
Second Wind
Restores 50% of wolf max HP (Usable when below 25%)
Active
1
Cross Impact
Powerful attack dealing damage in a cross-shaped area. Costs (30/35/40)SP and (15/20/25)MP. Dealing 45 dmg*level.
Active
3
Grand Cross
Embed swords in the ground to release damaging holy lights from the location of the latest Cross Impact (-15 sp, -40 mp, Cross Impact damage+60)
Active
1
Mass Resurrection
Revive all allies in 40 m with halve HP . Has (25%/50%) chance to succeed. Costs (35/35)SP and (45/60)MP.
Active
2
B-Tree: Blade Master
Skills
State
Lv
Blade Fang
the wolf attacks multiple times in a row quickly with added damage
lvl 1: +12 dmg 2 hits uses 6 sp
lvl 2: +18 dmg 3 hits uses 9 sp
lvl 3: +24 dmg 4 hits uses 12 sp
Active
3
Feral Instinct
Increases the Wolf's normal attack damage and adds a chance to gain additional sp when attacking.
lvl 1: dmg + 10%, 5% chance of additional sp
lvl 2: dmg + 15%, 10% chance of additional sp
lvl 3: dmg + 20%, 15% chance of additional sp
lvl 4: dmg + 25%, 20% chance of additional sp
Passive
4
Provoke
Creates 'Hate' and temporarily decreases the targets sp and stops all health regeneration.
lvl 1: 60 hate, -5 sp. uses 4 sp and 4 mp
lvl 2: 120 hate, -10 sp. uses 6 sp and 6 mp
Active
2
Art Cancel
Slide forward and attack to interrupt enemy's casting skill. Can also be used to escape from binding spells.
lvl 1: escape all binding lower than lvl 3. uses 10 sp
lvl 2: escape all binding lower than lvl 5. uses 14 sp
Active
2
Counter
Strike back at the enemy that attacked you with increased power
lvl 1: 100% return. uses 2 sp
lvl 2: 200% return. uses 3 sp
Active
2
Impulse
Automatically cast Counter1 (or Counter2 on Impulse2) when you lose more than 7% of max. HP.
Passive
2
Feral Strike
Leap forward to deal damage. Can be used to dodge skills, leap out of binding skills and (with luck) use it until your opponent dies. (Consumes no SP, requires a minimm of SP)
lvl 1: 15 dmg. requires 15 sp to use
lvl 2: 30 dmg. requires 18 sp to use
lvl 3: 45 dmg. requires 21 sp to use
lvl 4: (60)? dmg. requires (24)? sp to use
Active
4
Blade Song
Rapidly slash the enemy
lvl 1: 7 hits, uses 32 sp
lvl 2: 9 hits, uses 36 sp
lvl 3: (11)? hits, uses (40)? sp
Active
3
Last Blade
Adds an additional attack to your skill Blade Song. Deals damage depending on how many hits the enemy has taken.
Passive
1
Dark Edge
When activated your attack consumes 1 MP and 1 SP per attack and increases your damage