The irreplacable medic of the battlefield, the 11th Tail, the Sheep. With gentle hands, she uses a wide range of healing magics as well as buffs to help out her allies in battle. She can also learn debuffs and spells to aid waning battles. She can either be the bringer of peace or become a sword that pierces through the enemies with ease.
|The nurse of light. She exhibits her skills with angelic touch when she heals. The Hierophant is entitled to the knowledge of magical purification and will be able to cure all negative conditions. A perfect ally for all situations, as she can heal the entire party in split second, buffs, ressurect and can deal magical damage to aid her teammates.|
|The enlightened walker of the earth. She who is able to give blessings to those who follow her. Whether it be to shield them from harm or to imbue with power. Her power gives her the choice to be both offensive and defensive.|
Attack: increase basic attack from sheep,is not very important
Defense: increase max KOs and reduces damage, put some points in here
Agility: reduces coldown of spells and also increase max movement speed
Vitality: increase vitality of sheep, help a lot, because when you start to heal all enemies will start to hit you, high VIT will help to survive in battle
Intelligence: increase max mp from sheep and reduces cast of all the spells, with 200 int all spell cast only takes 0.5 sec to be casted, is totally necesary put points here
Charisma: increase any possitive and negative duration is more important in HIEROPHANT
Talent: increase max sp and also increase heal power and certain skill from sheep, is also important but not totally necesary, put som point here
Luck: improves CRITICAL HIT , is not necesary in sheep
IMPORTANT: INT is always important because you will use a lot of MP and reduces cast spell
Hierophant: Int, Tal, Vit; Int, Vit, Def-Tal; Int, Vit, Agi-Tal
Enchanter: INT, VIT, TAL, CHA; DEF if it possible or use BLESS from hierophant
Someone get a skill map here?