The loner martial artist of the "Tails", the Panda. He is the Third Tail. He specializes in chaining combos with his attack. He can also focus to garner SP in short amount of time to use skills consecutively. He can also support in the backline by giving SP to his allies.
The Oriental Fighter. The Strike Master has the ability to dominate the hand-to-hand battlefields. Whenever he unleashes his power to the limit, adversaries can at most only see a dark crimson shadow that foretells their doom. He will fight until the last tail standing.
Strike Master
Sage Fist
The Enlightened Sage. The philosopher that follows the teaching of "Sage Fist". He understands the flow of nature and utilizes it to the best in his arts by giving himself increased capabilities. He can help out battles by giving portions of his accumulated SP to his allies and confounding opponents with his skills.
Stat Builds[]
Attack: Considering the Panda is a melee character, adding to his attack is pretty essential. Otherwise, he'll have a poor damage output, which is kind of what a melee character is all about. Put a lot of points here.
Defense: Since you're likely to be on the frontlines, odds are you'll be taking a lot of damage. Put points either here or in Vitality to help keep your Panda alive.
Agility: Decently useful for the Panda, as it reduces cooldown time of his skills. It's not absolutely essential though, as the Panda's normal attack can hold off enemies long enough. Perhaps a few points if you want to.
Vitality: Much like was said in defense, Vitality is used to keep the Panda alive longer. It seems to do a better job at keeping him alive longer than Defense, so you might want to prioritize this over that.
Inteligence: Very useful for Sage Fist, as a lot of his most useful moves require MP. Make sure to put an adequate amount of points to make sure you won't run out on missions quickly, although it shouldn't take too much.
Charisma: Similarly useful for Sage Fist, as the status effects he can inflict on enemies (And himself) are useful to have last as long as possible.
Talent: Pretty useful for the Panda. Keeping his minimum SP raised to past almost all of his skills' requirements allows you to pull off any skill at any time. Plus, since you should be using your skills as much as possible, you want this to be very high. Make it a top priority to put points here.
Luck: Useful for Sage Fist, as points here can increase the probability of evading attacks while using his dodge skills. Probably not worth a whole bunch of points, though.
Allows the Panda to use the next attack of his combo.
Passive
4
Charge Attack
Gains SP, dependant on level. (2-4,4-8,6-12 sp/sec)
Passive
3
Roll
Panda rolls up into a ball to evade enemy attacks to a set distance. Removes all lock status skills beneath a certain level. (6,9 m, Level 3,5)
Active
2
Resistance
Gives Panda the chance to resist all negative effects. (8,12,16,?% chance)
Passive
4
Stat Plus
Increases all of the Panda's stats by 2 per level.
Passive
4
8th Gate
Active
1
18th Gate
Active
1
Support Skill
State
Lv
Psalm of Energy
Gives an ally a boost to their SP.
Active
1
A Tree[]
Strike Master Skills
State
Lv
Three Steps
A basic triple kick. Hits 3 times. (3,6 dmg)
Active
2
Rushing Falcon
Development of Three Steps. Panda leaps at an enemy, hitting it in the process. Hits 3 times. (5,? dmg)
Active
2
Qi Strike
Panda charges its Qi and unleshes it in a deadly strike, the damage equivalent to a percentage of its ATK. (100,200%)
Active
2
Qi Delay
Development of Qi Strike.
Active
2
Pummel
Panda leaps towards an enemy and attacks it 5 times in quick succession. (5,? dmg)
Active
2
Tower Rush
Development of Pummel. Panda attacks enemies with a jump attack using its back. Inflicts damage and KO on an enemy. (15,? dmg, 10,? KO)
Active
2
Tiger Toss
Panda tosses a small/medium size enemy to inflict damage and KO. (15 dmg, 3 KO)
Active
1
Tiger Pounce
Development of Tiger Toss. Tossed enemies deal damage and KO to nearby enemies when it lands, based on the tossed enemy's weight. (0.5x dmg, 10 KO)
Passive
1
Climbing Cliff
Development of Tiger Pounce.
Active
1
Climbing Mountain
Development of Climbing Cliff.
Active
1
Combo Plus
Temporarily increases Panda's ATK up to a certain amount for each hit it lands on an enemy for a short period of time. (+1,?,?,? ATK/hit, 6,?,?,? sec, 10,?,?,? ATK max)
Passive
4
Rising Vortex
Put description here.
Active
2
Rising Dragon
Development of Rising Vortex.
Active
2
Focused Spirit
Put description here.
Passive
2
Focused Art
Development of Focused Spirit.
Passive
2
Ashura
Put description here.
Active
2
B Tree[]
Sage Fist Skills
State
Lv
Drunken Fist
Spin attack to Panda's front. Hits 3 times. (3,6 dmg)
Active
2
Drunken Plus
Development of Drunken Fist. Increases Drunken Fist so that you have a higher chance of evasion while you use it, but at the cost of damage. (10,20% evd, -10,20% dmg)
Passive
2
Water Monkey
A second spin attack to Panda's front. Hits 3 times, and has a 50% chance to evade attacks while in use. Increases enemy's KO. (5,10, dmg, 5,10, KO)
Active
2
Water Crane
Panda jumps into the air, attacking all enemies in a small radius around him. Hits 2 times, and has a 50% chance to evade attacks while in use. (10,20 dmg)
Active
2
Stasis Blow
Leap attack that paralyzes a target for a certain amount of time. (10,15 dmg, 3,5 sec)
Active
2
Death Blow
Leap attack that hits enemy's vital spot, giving a small probability of killing it instantly. (10,15%)
Active
2
Shadow Fist
Adds one more attack to normal attack and Sage Fist skills. (2,4,6,8 dmg)
Passive
4
SP Transfer
Transfers Panda's SP to an ally. (15,30 SP)
Active
2
Sacred Sage Technique
Panda focuses his Qi such that he gains a certain amount of HP whenever he gets over 100 SP. Costs MP to complete the transfer. (100,150 HP, -15,-30 MP)
Passive
2
Wind & Cloud
Fist flow attack that damages all enemies around the Panda, as well as gives him a 30% chance to dodge all attacks while in use. (3x9,6x9 dmg)
Active
2
Rain & Storm
Spinning kick attack that damages all enemies around the Panda, as well as gives him a 30% chance to dodge all attacks while in use. (15x3,30x3 dmg)
Active
2
Lotus Palm
Creates a wave of energy that strikes an enemy for a large amount of damage. (30,50 dmg)
Active
2
Heaven Palm
Panda leaps into the air, shooting blasts of energy at a target and all other enemies around it for high damage. (25x3,40x3 dmg)
Active
2
Mystic Sage
Every 12 seconds, an image of the Panda appears to absorb half the damage taken from an enemy's hit, for level 1. Level 2 is unknown.
Passive
2
C Tree[]
NO SKILL CLIP
Storm Raider Skills
State
Lv
======= Basic Tree Additions
Aura Burst
Changes the final combo of Panda's normal attack to an area attack.
Passive
55
Aura Field
Enable Panda's sp charge to effect all allies around him, restoring 20% sp to them.
Passive
60
Roll Around
Perform a special controllable roll that evades most attacks. Also helps remove all lv.5 lock status.
Active
70
Safe Guard
Gives Panda the ability to passively nullify one negative status every 3 minute.
Passive
Super Stat Plus
Increases all stats by 10.
Passive
======= A Tree Additions
Nine Steps
Passively increases damage of ThreeStep and RushingFalcon by the number of its own hit.
Passive
55
Qi Burst
Enables QiStrike to unleash a giant fist that deals its damage in 6m line. Also extend delayQi by 3 sec.
Passive
60
Ogre Impact
Increases Pummel and Tower Rush's damage and range with a red ogre effect.
Passive
70
Crushing Monolith
Greatly increases ClimbingMountain's damage based on its target's height.
Passive
Combo Link
Temporary adds team's current comboes to Panda's attack power. (max +512 atk, 6 Sec.)
Active
======= B Tree Additions
Drunken Spin
Adds 6 damage to drunkenFist and enables it to inflict 'drunk' status that reverses other player's movement.
Passive
55
Time and Tide
Increases WaterMonkey and WaterCrane's damage and chance to evade other attacks by 50%.
Passive
60
Wind Walker
Gives StasisBlow and DeathBlow the ability to warp Panda to target's location. Also double DeathBlow's chance of inflicting death.
Passive
70
Spirit Fist
Increase effect of ShadowFist by 16% of Panda's lv. And increase the range of 'Sage' skills for 1m.
Passive
Heaven Breath
Increase SacredSage and SpTransfer's effects by Panda's current level.
Passive
======= Unique Skills
Revised Skill
Reduces Sp cost of skills by 50%
Passive
55
Revised Magic
Reduces Mp cost of skills by 20%
Passive
60
Revised Art
Reduces cooldown by 12%
Passive
70
Fuujinken
Perform a powerful tornado kicks that continuously pull and deal damages to enemies around Panda.
Active
Raijinken
Charge up and perform one powerful thunder kick from a long distance, damaging targets in wide area.