The loner martial artist of the "Tails", the Panda. He is the Third Tail. He specializes in chaining combos with his attack. He can also focus to garner SP in short amount of time to use skills consecutively. He can also support in the backline by giving SP to his allies.
The Oriental Fighter. The Strike Master has the ability to dominate the hand-to-hand battlefields. Whenever he unleashes his power to the limit, adversaries can at most only see a dark crimson shadow that foretells their doom. He will fight until the last tail standing.
The Enlightened Sage. The philosopher that follows the teaching of "Sage Fist". He understands the flow of nature and utilizes it to the best in his arts by giving himself increased capabilities. He can help out battles by giving portions of his accumulated SP to his allies and confounding opponents with his skills.
Attack: Considering the Panda is a melee character, adding to his attack is pretty essential. Otherwise, he'll have a poor damage output, which is kind of what a melee character is all about. Put a lot of points here.
Defense: Since you're likely to be on the frontlines, odds are you'll be taking a lot of damage. Put points either here or in Vitality to help keep your Panda alive.
Agility: Decently useful for the Panda, as it reduces cooldown time of his skills. It's not absolutely essential though, as the Panda's normal attack can hold off enemies long enough. Perhaps a few points if you want to.
Vitality: Much like was said in defense, Vitality is used to keep the Panda alive longer. It seems to do a better job at keeping him alive longer than Defense, so you might want to prioritize this over that.
Inteligence: Very useful for Sage Fist, as a lot of his most useful moves require MP. Make sure to put an adequate amount of points to make sure you won't run out on missions quickly, although it shouldn't take too much.
Charisma: Similarly useful for Sage Fist, as the status effects he can inflict on enemies (And himself) are useful to have last as long as possible.
Talent: Pretty useful for the Panda. Keeping his minimum SP raised to past almost all of his skills' requirements allows you to pull off any skill at any time. Plus, since you should be using your skills as much as possible, you want this to be very high. Make it a top priority to put points here.
Luck: Useful for Sage Fist, as points here can increase the probability of evading attacks while using his dodge skills. Probably not worth a whole bunch of points, though.